I am currently in the process of working on the game, due to an increase in graphic production from my artist. Still in school and the workload is hectic, so I work on it every change that I get.
Latest updates have involved formating the editor around a bit and fixing some bugs. Syncing the editor with the game and making test maps using new graphics. The new GUI is coming along nicely, and will not only look great, but allow the game to be played in fullscreen mode. 640x480 screen resolution.
The game is currently in build 1.34a and will turn to 1.0b upon release of the first testable beta build. Upon which improvements will be made until the final release build.
I will be making a video after the finishing of the new GUI related ordeals, which will provoke the first testable beta build.
Till next time -- The Final Salvation Dev. Team
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