Newest Development Video

Programming Day 32

Today was an overall good day in my opinion. As some updates were made, I went ahead and implemented a buggy movable GUI system for user friendly customization. I will of course have to go back and fix this, but for now it's roughly working.

I will not be able to work on the game for the next couple days with homework crashing down on me again. So a build release will not be for a few days.

After the GUI system is complete, I will begin working on the following features/necessities. (Taken straight from my to-do list)
  • Finish game editor
  • Create particle system
  • Remake Tempest Engine and use as the graphics engine
  • Created node based pathing system for NPC's
  • Create skill system
  • Create more intelligent NPC AI
With these tasks being complete, I will feel that the game is as prepared as it is going to get for content development. Which will then lead to quick progression of the game and hopefully a sooner release.

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