The following updates on the build were:
- Made a small tweak to sub Purchase_Item
- Fixed a bug in sub NPC_Lose_Hit_Points(Amount, Index) that caused all npc's to become hostile to the player, regardless of AI_Type
- Fixed a bug in sub NPC_Move(AI_Type, Index) that was working in collaberation with the previous sub routine.
- Fixed an issue with sub Render_Merchant_Window
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